Golf Orbit asks a simple question: what if golf was about distance instead of accuracy? You're launching golf balls as far as physically possible, earning money, upgrading your gear, and trying to break your previous records. It's golf meets idle clicker meets physics sandbox.
The upgrades are where it gets addictive. Better clubs mean more power. Better balls mean more bounce. Unlock special abilities like jets that activate mid-flight. Eventually you're not just playing golf—you're launching projectiles into orbit and beyond.
Click and hold to power up your swing, release to launch. The angle and power determine your initial trajectory. After that, physics takes over. Your ball bounces, skids, and flies based on upgrades and terrain.
Between shots, spend your earnings on upgrades. Every upgrade category matters. More power means farther launches. Better bounce means distance even after landing. More money per meter means faster progression. The upgrade tree is huge.
Aim for slight upward angles early on. Too flat and you hit the ground quickly. Too steep and you waste energy on height instead of distance. Around 30-45 degrees usually works well for maximizing travel.
Prioritize bounce and speed upgrades first. They compound with power upgrades to create massive distances. And always be saving for the next big unlock—special abilities completely change how far you can go.